Elves

The Elves of Olemonde make up the primary population of the cities of the Embryan Empire. Elven culture within the Empire has socially formed the mortar to the bricks of the Empire's population. They are slender, intelligent, and naturally in tune with the spiritual energies of the Ruh.

Appearance
The Elves are a graceful race, featuring a wide range of skin tones and hair colors, venturing from typical "human" flesh tones to slight tints of blue, yellow, or red. Their hair is nearly always long and straight.

Abilities
The Elves are particularly skilled in the manipulation of Ruh energies and, while not as naturally adept as the Djinn, and are credited with creating the Three-and-Threefold Blessings of the Deephold Bastion. The Elves are well-suited for organizational and clerical tasks, and often take roles as lawmakers, chamberlains, or bankers.

Society
While Elves themselves are sexually dimorphous, there is no cultural understanding of "gender," resulting in relatively large family units of a dozen or more, generally headed by a respected elder. Because of this, the Elves have no concept of lineage and pay little attention to blood relationships and instead rely on emotional relationships as a foundation of their societal paradigm. From a young age, some Elves develop a bond with a specific Ruh spirit. This connection can evolve in a variety of ways, allowing certain abilities as soothsayers, spiritual healers, or arcane advisors.

Religion
The religion of the Elves is varied from group to group, however a consistent theme is the reverence of Yab're.