Ruh (Spirits)

Housed in the abstract realm of Aruhlund, or the Spirit Plane, the Ruh both affect and are affected by the goings-on of the material plane. It is believed that Ruh exist in all things, however in living beings, they are referred to as the soul. The most powerful of the Ruh are what are referred to as Gestalt Ruh, or amalgams of related Ruh that form into a singular spirit. One example would be the Ruh of Nature, Ashdogah, who is comprised of all the spirits of nature, including rocks, trees, rivers, and so on. It is unknown how many Gestalt Ruh there are, as the distinction is mutable, but the most commonly referred to are listed below.

Domestic Ruh
The Domestic Ruh are familial spirits born from the construction of a home. In Embryan custom, homes are built, destroyed, and rebuilt three times so as to strengthen the power of a Domestic Ruh. Many Embryan families add a shrine to their home for the safekeeping of a Domestic spirit. This shrine is often comprised of a harvested bird's nest, which is thought to serve as a bed for the Ruh, as well as being symbolic of the home itself. Other objects can be included in a shrine, such as eggs, or more commonly, hollow eggshells, which are thought to represent the children of the family. Coins may sometimes be found as a blessing of prosperity. Ripe fruits provide a blessing of nourishment, wax candles for wisdom, or a family weapon for strength. It is believed that the "mood" of a Domestic Ruh is influenced by the mood of the family within a household.

When a Domestic Ruh becomes neglected, over time it decays and becomes a Dark Ruh.

Dark Ruh
The Dark Ruh are troublesome spirits that are temperamental and difficult to work with. They are treated as pests, and extermination of Dark Ruh is a lucrative business among the Embryan Kingdom. The most common Dark Ruh is the poltergeist. Poltergeists are often the remnants of a Domestic Ruh that has decayed due to neglect. Poltergeists tend to manifest in abandoned homes, though some manifest when a home or family suffers from violence or loss.

Elemental Ruh
Wateruh - These spirits are the wayward and free-form spirits of the rivers, lakes, and oceans. They wander freely, thriving in colonies wherever water is found in large quantities. All the various wateruh can be collectively referred as Suakis, also known as the Gestalt of the Flow.

Frostruh - Frostruh are closely related to wateruh, and are often thought of as "resting" wateruh. These Ruh are associated with ice, snow, and the cold. These Ruh are included in the Gestalt of the Flow, Suakis.

Flameruh - Sometimes also called danceruh, flameruh are cackling, lively spirits who thrive when given compatible materials to burn. Flameruh are among the most common spirits for mages to transact with, as their needs are simple and their power offers both construction and destruction.

Magmaruh - Slow and scalding, the magmaruh are content in places of heat and pressure. They are associated with magma, lava, and the bursting destruction of pyroclastic flows. Magmaruh are part of

Stoneruh -

Airuh -

Treeruh

Sunrun

Moonruh

Abstract Ruh
Philosoruh

Etheruh

Ashdogah, Gestalt of Nature

 * Kanorman, Gestalt of the Forest
 * Derrindagh, Gestalt of the Mountain
 * Arazet, Gestalt of the Earth
 * Suakis, Gestalt of the Flow
 * Hyat-Oluum, Gestalt of Life
 * Ba'Maagara, Gestalt of the Dark Beneath

Gokyumah, Gestalt of the Skies and Spheres

 * Eskiilzar, Gestalt of the Stars
 * Ayennessi, Gestalt of the Moon
 * Basiguun, Gestalt of the Sun
 * Dunyaar-Dig, Gestalt of the Planes

Yamobin, Gestalt of Chaos and What Isn't There

 * Gestalt of the Abyss
 * Gestalt of Theft
 * Gestalt of the Hunt
 * Gestalt of the Fire
 * Gestalt of Freedom
 * Gestalt of Hope

Yamir, Gestalt of Order and Justice

 * Gestalt of Law
 * Gestalt of Punishment
 * Gestalt of the Sword and Fist
 * Gestalt of the Hearth and Wall

Vehlesihr, Gestalt of Mysteries

 * Gestalt of Manifest Magic
 * Gestalt of Knowledge
 * Gestalt of Deceit
 * Vanthirin, Gestalt of Death